News from the World of Quaternity

A quick glimpse into the multifaceted global landscape of Quaternity.

Quaternity Foundation Established

The Quaternity Foundation is the non-profit arm of the Quaternity Project, dedicated to supporting the game’s educational, cultural, and community development worldwide.

Landmark Academic Study in Ceará, Brazil

QUATERNITY IN EDUCATION: FROM CONCEPT TO CLASSROOM
How a four-player mindsport is reshaping teaching and learning in Brazil and beyond

In classrooms across Ceará, Brazil, something unusual has been taking place. Students in full-time schools are setting aside their phones, gathering in groups of four, and entering a world of shifting alliances, tactical surprises, and moments of deep focus. They’re playing Quaternity, a four-player strategy game that feels at once ancient and futuristic.

Quaternity was created by educator Arif Ali-Shah as a tool for 21st-century thinking—one that challenges players not just to win, but to think differently: in teams, across perspectives, and through uncertainty. First implemented in Ceará as part of a 2024 research study involving 150 students across seven schools, the game is now becoming a structured part of academic life.

And the response? A mix of thrill, challenge, reflection, and joy.

“I never thought I’d have so much fun playing something that requires so much focus,” said P.B. (13). “Quaternity is full of strategy but also has funny moments. It’s been a really fun year of gaming.”

Partnership with NGO Biomes Connections

In Brazil, a collaboration with Biomes Connections links mindsport with biodiversity education and conservation, expanding the game’s cultural reach.

Quaternity Engine Closes on 100K Games, Over 10K Active Users

The Patented Quaternity Engine is closing on 100,000 games played by over 10,000 active users. It has enabled play across 70 counties and houses the Q Rating System for our top 1000 players.

4Peace Game Developed with Artist Stephania Orrù

A peaceful spatial experience for young children and therapeutic settings, 4Peace is inspired by Quaternity and realized through collaboration with artist Stephania Orrù.

Jorge Mas Sirvent Tops 900 Rating

Jorge Mas Sirvent has officially become the highest-rated online Quaternity player in the world, surpassing the 900-point mark on the online engine at playquaternity.com.

A key figure in the Quaternity Spain Clubs Association, Jorge is co-author—alongside Jago Ferreira—of the instructional series Quaternity: Our Method, including Book 0: Starting to Play and Book 1: Basic Concepts, available in Spanish, English, French, Italian, German, Portuguese, and Russian.
Jorge has secured multiple international live-play titles and finalist positions. He is also an experienced tournament Referee and organiser.
On the online platform, he continues to engage with players of all levels, using each game as an opportunity to uncover new moves, techniques, and strategies.
A consistent presence and creative force in the game’s evolution, Jorge invites all players to take part in matches where, as he puts it, everything is possible.

Peru: A Docustory in the Making

Quaternity’s presence in Peruvian schools is being documented — a short film captures students engaging with the game as a tool for thought and expression.

Italy: Quaternity Makes the News

An Italian feature article explores Quaternity’s impact and vision, with a deep dive into its culture, team play, and potential as a 21st-century mindsport.

Italia: Quaternity Fa Notizia

Un articolo italiano esplora l'impatto e la visione di Quaternity, approfondendo la sua cultura, il gioco di squadra e il suo potenziale come sport mentale del XXI secolo.

Mexico: Schools and Museums Join In

From city museums to classroom clubs, Quaternity has begun weaving into Mexico’s educational and cultural fabric.

Brazil: Clubs, Pilot Programs,
and Globo TV

Quaternity’s Brazilian expansion now includes school pilots, active clubs, and coverage by Globo — the country’s largest media network.

Coffeehouse Craze:
Qua Sundays Emerge

Across cities, cafés are seeing a new ritual: Sunday brunch and deep Quaternity sessions. Qua is fast becoming a natural part of social culture.

The Quaternity Academy Is Now Live

Under the guidance of Shreyas and a dedicated team, the Academy has launched as a global hub for training, development, and certified instruction.

India: Leadership Training Expands

Quaternity is now being used in leadership programs across India, with insights from Jaya and the QuaMind Sports India team on fostering team thinking and self-awareness.

European Clubs Championship Held in England

The first European Clubs Championship brought together club teams from across the continent in a high-level international tournament hosted in the UK. Renato Tomaselli won the Individual Champion title and the UK team won the Team Champion title.

Quaternity Included in Lunar Cultural Archive

A representation of Quaternity was included aboard a private lunar lander mission as part of a curated archive of human cultural expression — symbolizing the project’s future-facing vision.

Mongolia Hosts Youth Tournament

A youth tournament in Mongolia brought together students for competitive Quaternity play — showcasing the game’s adaptability and appeal across cultural lines.

New Quaternity Books Now Available

A new series of Quaternity books has been released, offering insights into strategy, education, and the philosophy behind the game. These volumes support facilitators, players, and newcomers alike.